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61. Some little ui things in "Kronos" - in Test Server Feedback [original thread]
UI God-King Karkur, could you take a look at how chat windows behave, when horizontally shrunk so that not all channels are displayed? First, there should be an indicator that blinks when channels that are not displayed have new content. Second,...
- by Michael Harari - at 2014.05.14 17:48:00
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62. Some little ui things in "Kronos" - in Test Server Feedback [original thread]
CCP karkur wrote: Michael Harari wrote: Can you confirm that the skill that increases nanite paste rep speed is still working? I can neither confirm nor deny (I'm out sick today, so doing any digging is kind of hard from home anyways) Do...
- by Michael Harari - at 2014.05.14 13:18:00
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63. Some little ui things in "Kronos" - in Test Server Feedback [original thread]
Can you confirm that the skill that increases nanite paste rep speed is still working?
- by Michael Harari - at 2014.05.14 13:04:00
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64. Sticky:[Kronos] More lowsec K-K wormholes - in Player Features and Ideas Discussion [original thread]
CCP Greyscale wrote: Hi everyone, During the lowsec roundtable at Fanfest, we were discussing the merits of lowsec, and someone said "a great thing about lowsec is that it's one of the best-connected areas of space". Which we thought was inte...
- by Michael Harari - at 2014.05.13 18:58:00
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65. Sticky:Dev Blog: Tiptoe Through the Tooltips - in EVE Information Portal [original thread]
Sipphakta en Gravonere wrote: Predictive mouse movement is great. The tool-tips when hovering over items however have some troublesome behavior: If I hover over a station in the overview window it just tells me: "Station". you-dont-say.jpg. I...
- by Michael Harari - at 2014.05.13 17:02:00
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66. Sticky:[Kronos] Factional Warfare Complex Improvements - in Player Features and Ideas Discussion [original thread]
Veskrashen wrote: In addition, with the high DPS hurdles for Mediums and Larges (ESPECIALLY for Larges) I think we'll start seeing more AFs / Dessies / Cruisers roaming about. Hitting the 300DPS hurdle for Larges is not easy in anything less t...
- by Michael Harari - at 2014.05.12 18:33:00
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67. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Anyone else excited about a torpedo Barghest?! I have some estamel torp launchers to sell you
- by Michael Harari - at 2014.05.12 17:56:00
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68. Sticky:[Kronos] Factional Warfare Complex Improvements - in Player Features and Ideas Discussion [original thread]
Using a depot you can alternate between max dps and full stab fits.
- by Michael Harari - at 2014.05.12 17:45:00
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69. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Adjusted OP to reflect that missile damage bonuses are all per level. Fozzie putting together a blurb on where the BPCs will come from and I'll update OP with that soon. Short version is that they will be available for Mordu's ...
- by Michael Harari - at 2014.05.12 17:21:00
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70. Sticky:[Summer 2014] Starbase tweaks - in Player Features and Ideas Discussion [original thread]
remco1 wrote: guess people who trained anchoring 5 for posguns get skillpoints back then ?? Of course, CCP always reimburses skills when they change things, have you not been getting a ton of SP every patch?
- by Michael Harari - at 2014.05.07 14:35:00
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71. Sticky:Dev blog: Fortune Favors the Bold - in EVE Information Portal [original thread]
CCP Fozzie wrote: it will be impossible to cloak within capture range of a FW button. This doesnt prevent someone from sitting on the capture edge cloaking before you land on grid, but it does prevent people from setting traps in scram bomb...
- by Michael Harari - at 2014.05.07 14:32:00
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72. Sticky:[Summer 2014] Tweaks to Ascendancy Omegas and Warp Speed Rigs - in Player Features and Ideas Discussion [original thread]
Grath Telkin wrote: Michael Harari wrote: I cant recall seeing a single battleship for roaming in the last few months. looking in the wrong places Ive seen you roaming, never in anything larger than a cruiser though.
- by Michael Harari - at 2014.05.07 13:06:00
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73. Sticky:[Summer 2014] Tweaks to Ascendancy Omegas and Warp Speed Rigs - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Battleship use is very healthy since the warp speed changes. We're keeping a close eye on how people are using the ship classes most affected by the changes and of course many people in the office use battleships for our own ...
- by Michael Harari - at 2014.05.07 11:42:00
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74. Sticky:Dev Blog: Team Up: Industry Work Teams - in EVE Information Portal [original thread]
Are there any plans to allow DUST players to invade eve stations and kill the manufacturing teams?
- by Michael Harari - at 2014.04.30 14:50:00
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75. Sticky:Dev Blog: Team Up: Industry Work Teams - in EVE Information Portal [original thread]
Is it public knowledge which teams are working in which systems? Ie, can you look through active teams and see where there are teams with titan building active
- by Michael Harari - at 2014.04.30 14:14:00
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76. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
Emmy Mnemonic wrote: Hold your horses! Is there some OTHER change that CCP has not yet revelaed that will make POSes dissapear from the game "en masse" that requires some rebalancing to the isotopes?! Something CCP will only reveal at fanfest ...
- by Michael Harari - at 2014.04.29 21:55:00
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77. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
Rena Senn wrote: Isn't jacking up industry export costs going to make nullsec production less competitive, not more? What are you even trying to do here, CCP? They dont want you competing with highsec. They want highsec to supply (most) of h...
- by Michael Harari - at 2014.04.29 19:02:00
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78. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
[quote=Danilaw] A small Black Ops roaming gang will have a much harder time/quote] Black ops dont roam
- by Michael Harari - at 2014.04.29 17:17:00
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79. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
JEFFRAIDER wrote: So we can fit 3x as many isotopes in a single JF load now u say? Volume is reduced by 1/3, not to 1/3
- by Michael Harari - at 2014.04.29 17:11:00
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80. Sticky:[Summer 2014] Tweaks to Ascendancy Omegas and Warp Speed Rigs - in Player Features and Ideas Discussion [original thread]
Capqu wrote: Ncc 1709 wrote: Capqu wrote: FOZZIE PLEASE I JUST RIGGED IT http://i.imgur.com/6Pt11dQ.png why would you do this to me Thanks for telling everyone you have an untanked rag in PR-8CA :) im surprised their isn't mor...
- by Michael Harari - at 2014.04.29 16:58:00
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